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Freespace mods
Freespace mods







  1. Freespace mods how to#
  2. Freespace mods install#

Freespace mods install#

For this reason, always remember this:ĭo NOT install anything to Freespace2\data or into the root FreeSpace 2 folder regardless of what the instructions say. Many mods were written before FS2_Open had these new features or by people only vaguely aware of what they do.

Freespace mods how to#

See below on how to edit the mod.ini.īe very wary of what the readmes that come with mods tell you to do. Since mods that come before this paradigm shift presuppose your MediaVPs are in the "mediavps" folder, you have to open the mod.ini that comes with the mod and edit it to parse the appropriate "mediavps_3612" folder instead of "mediavps". The official installation instructions for MediaVPs 3.6.12 require you to place each official MediaVP release into its own folder, following the naming scheme "mediavps_3612" where "3612" is evidently the version number (since 2014, the version number has been replaced with the year it released, for example "mediavps_2014" where "2014" is the version year). However, standalone mods specifically require you to NOT use the MediaVPs to avoid file conflicts.

freespace mods

Using the MediaVPs for user-made mods that make use of retail ships is possible. If you don't do this, FS2 will run with none of the media VPs' features. Now that you have put the media VP files in that folder, you must go to the mod tab on the Launcher and select "mediavps" as your mod when running FS2. Although you can call this folder anything you like, the assumption that will generally be made is that if you have put them in a folder it will be called mediavps, so it is probably best to stick to that. To truly take advantage of FS2_Open's modding features, you should install the media VP files to a subfolder of your FreeSpace 2 folder. Under FS2_Open, less than a minute's work when installing a mod can mean that you can swap between mods with nothing more than a click of a button. Under retail, installing more than one mod involved either installing several copies of FS2 or tiresome dragging and renaming of folders and files. While installing mods for FreeSpace has never been hugely difficult, FS2_Open has made considerable improvements to the way that they are handled. Since FSO version 3.7.0, the pilot file format was completely overhauled and there should no longer be any problems caused by switching mods.

freespace mods

This would in most cases avoid the dreaded pilot file corruption problems that cropped up sometimes.

freespace mods

That is, one pilot for the main campaign, one for FSPort, etc. 4 Important note regarding post-MVP 3.6.10īefore 3.7.0, it was recommended to create a new pilot for every campaign that you played.









Freespace mods